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ADS-IDAC Engine
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ValueTimeLineUnit.cpp
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// ValueTimeLineUnit.cpp: implementation of the ValueTimeLineUnit class.
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//
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#include "
ValueTimeLineUnit.h
"
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using namespace
std;
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// Construction/Destruction
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ValueTimeLineUnit::ValueTimeLineUnit
()
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{
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}
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ValueTimeLineUnit::~ValueTimeLineUnit
()
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{
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this->
m_fl
= 0;
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this->
m_int
= 0;
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this->
m_time
= 0;
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}
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void
ValueTimeLineUnit::CopyFromAnotherVTLU
(
ValueTimeLineUnit
*_vtu_pt)
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{
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this->
m_fl
= _vtu_pt->
m_fl
;
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this->
m_int
= _vtu_pt->
m_int
;
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this->
m_time
= _vtu_pt->
m_time
;
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this->
m_type
= _vtu_pt->
m_type
;
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}
ValueTimeLineUnit.h
ValueTimeLineUnit
Definition:
ValueTimeLineUnit.h:10
ValueTimeLineUnit::m_type
int m_type
Definition:
ValueTimeLineUnit.h:16
ValueTimeLineUnit::ValueTimeLineUnit
ValueTimeLineUnit()
Definition:
ValueTimeLineUnit.cpp:12
ValueTimeLineUnit::m_int
float m_int
Definition:
ValueTimeLineUnit.h:19
ValueTimeLineUnit::CopyFromAnotherVTLU
void CopyFromAnotherVTLU(ValueTimeLineUnit *_vtu_pt)
Definition:
ValueTimeLineUnit.cpp:24
ValueTimeLineUnit::m_time
float m_time
Definition:
ValueTimeLineUnit.h:17
ValueTimeLineUnit::~ValueTimeLineUnit
virtual ~ValueTimeLineUnit()
Definition:
ValueTimeLineUnit.cpp:17
ValueTimeLineUnit::m_fl
float m_fl
Definition:
ValueTimeLineUnit.h:18
src
ADSIDAC
ReasonMachine
ValueTimeLineUnit.cpp
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