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ADS-IDAC Engine
5.0.0
MRStateSchema.h
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#pragma once
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// MRStateSchema.h: interface for the MRStateSchema class.
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//
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class
MRStateSchema
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{
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public
:
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void
CopyStateSchemaFromAnother
(
MRStateSchema
*);
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float
m_time_perceived
;
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bool
m_perceived_state
;
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//float m_start_time;
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//float m_end_time;
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MRStateSchema
();
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virtual
~MRStateSchema
();
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};
MRStateSchema
Definition:
MRStateSchema.h:8
MRStateSchema::CopyStateSchemaFromAnother
void CopyStateSchemaFromAnother(MRStateSchema *)
Definition:
MRStateSchema.cpp:22
MRStateSchema::MRStateSchema
MRStateSchema()
Definition:
MRStateSchema.cpp:12
MRStateSchema::m_time_perceived
float m_time_perceived
Definition:
MRStateSchema.h:11
MRStateSchema::~MRStateSchema
virtual ~MRStateSchema()
Definition:
MRStateSchema.cpp:17
MRStateSchema::m_perceived_state
bool m_perceived_state
Definition:
MRStateSchema.h:12
src
ADSIDAC
ReasonMachine
MRStateSchema.h
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